![]() ![]() And when things start to go downhill as a mysterious presence in the woods begins to spy on you and your unseen supervisor, your connection to one another will be tested. How you treat Delilah will in turn affect how she treats you, and what of her secrets she will let you in on. You can trust her with the secrets of your past, or not. You can be kind, or inquisitive, or witty, or flirty, or silent. Delilah will radio you for required objectives, but how you respond is your choice. You wander through the wilderness toward certain objectives, discussing notable landmarks or objects with Delilah along the way…or not. The Shoshone National Forest has its own story to tell beyond the one between you and Delilah, but only those who read, investigate, and ask about everything will hear the full tale.Īnd that’s the basic gist of the game. I found myself (on my initial playthrough) plaguing Delilah with constant questions, just to hear her and Henry speak. Cissy Jones and Rich Sommer’s witty banter and emotional delivery is spot-on. ![]() There’s not a lot of benefit to going off the beaten path beyond some spectacular views, but it is interesting to get Delilah’s perspective on everything from bear markings, to beer cans, to abandoned clothing. I found myself…plaguing Delilah with constant questions, just to hear her and Henry speak. Over time, you’ll acquire an axe, climbing ropes, and other gear that will allow you to explore even further…though you’ll find after one playthrough that your corner of the Shoshone ends up feeling disappointingly small.Ĭissy Jones and Rich Sommer’s witty banter and emotional delivery is spot-on. Navigation is difficult at first if you’re not used to maps, but that’s half the fun. You’re also equipped with a map and compass. She is always at the other end of the radio, ready with a witty response or assistance as needed when you discover unusual or interesting things in the forest. She’ll send you out to stop unruly teenagers from leaving smoldering campfires, and investigate power lines downed by storms. It’s an uneventful job…for most of the summer.Īs the watcher in Two Forks, your job is…well, whatever Delilah says it is. Your summer job is to sit in the tower and attempt to prevent fires set by unwise campers, and report those that grow out of control. Henry is greeted over a walkie-talkie upon arrival by Delilah, his supervisor and counterpart in distant Thorofare Tower, just visible in the distance as a spot of light. You are Henry, who after a brief prologue outlining his convoluted reasons for traveling to Shoshone, arrives at Two Forks Tower, the station of his new summer job.
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